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    <title>3DV on Yida Wang</title>
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      <title>Yida Wang</title>
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      <title>Ray-adaptive Neural Surface Reconstruction (RaNeuS)</title>
      <link>https://wangyida.github.io/posts/raneus/</link>
      <pubDate>Sun, 07 Apr 2024 10:15:01 +0200</pubDate>
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&lt;p&gt;Re-direct to the full &lt;a href=&#34;https://arxiv.org/pdf/2406.09801?&#34;&gt;&lt;strong&gt;PAPER&lt;/strong&gt;&lt;/a&gt; and &lt;a href=&#34;https://github.com/wangyida/ra-neus&#34;&gt;&lt;strong&gt;CODE&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;
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&lt;p&gt;Our objective is to leverage a differentiable radiance field &lt;em&gt;e.g.&lt;/em&gt; NeRF to reconstruct detailed 3D surfaces in addition to producing the standard novel view renderings.
RaNeuS adaptively adjusts the regularization on the signed distance field so that unsatisfying rendering rays won&amp;rsquo;t enforce strong Eikonal regularization which is ineffective, and allow the gradients from regions with well-learned radiance to effectively back-propagated to the SDF.  Consequently, balancing the two objectives in order to generate accurate and detailed surfaces.&lt;/p&gt;</description>
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      <title>Adversarial Semantic Scene Completion from a Single Depth Image</title>
      <link>https://wangyida.github.io/posts/sscgan/</link>
      <pubDate>Tue, 09 Oct 2018 10:15:01 +0200</pubDate>
      <guid>https://wangyida.github.io/posts/sscgan/</guid>
      <description>&lt;blockquote&gt;
&lt;p&gt;Re-direct to the full &lt;a href=&#34;https://arxiv.org/pdf/1810.10901.pdf&#34;&gt;&lt;strong&gt;PAPER&lt;/strong&gt;&lt;/a&gt; and &lt;a href=&#34;https://github.com/wangyida/gan-depth-semantic3d&#34;&gt;&lt;strong&gt;CODE&lt;/strong&gt;&lt;/a&gt; |&lt;/p&gt;
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&lt;h1 id=&#34;abstract&#34;&gt;Abstract&lt;/h1&gt;
&lt;p&gt;We propose a method to reconstruct, complete and semantically label a 3D scene from a single input depth image. We improve the accuracy of the regressed semantic 3D maps by a novel architecture based on adversarial learning. In particular, we suggest using multiple adversarial loss terms that not only enforce realistic outputs with respect to the ground truth, but also an effective embedding of the internal features. This is done by correlating the latent features of the encoder working on partial 2.5D data with the latent features extracted from a variational 3D autoencoder trained to reconstruct the complete semantic scene.  In addition, differently from other approaches that operate entirely through 3D convolutions, at test time we retain the original 2.5D structure of the input during downsampling to improve the effectiveness of the internal representation of our model. We test our approach on the main benchmark datasets for semantic scene completion to qualitatively and quantitatively assess the effectiveness of our proposal.&lt;/p&gt;</description>
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